package Maze; import java.awt.Color; import java.awt.Font; import java.awt.Graphics; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.Timer; public class Battle extends JFrame { private Player p; private Monster m; private BattlePanel bp; //public Battle(){} public Battle(Player p, Monster m){ JFrame b = new JFrame(); b.setLayout(null); b.setTitle("Battle"); BattlePanel bp = new BattlePanel(); bp.setBounds(0,0,400,300); // JLabel l =new JLabel("hi"); // h.add(l); //define player panel b.add(bp); b.setSize(400,300); b.setLocationRelativeTo(null); b.setVisible(true); b.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //JPanel m = new JPanel(); System.out.println(p.name + " vs. " + m.name); } }